TIM SPANJER
CG Artist | 3D Modeler | CG Supervisor
Home | Projects | Reels | Models | About
 
 

 

Professional Summary
I'm a Lead CG Artist with 20+ years of experience creating photoreal CG assets for feature films, episodic television, games, and simulation. I have experience leading artists, developing production pipelines, mentoring teams, and delivering modeling, look development, environments, and crowds for major productions.
 
Core Skills
Hard Surface Modeling • Environment Creation • Hero Assets • Look Development • Photoreal Rendering • Crowds (Golaem) • Unreal Engine • Pipeline Development • Team Leadership • Mentoring • TyFlow • EmberGen
 
Software
Maya, 3ds Max, Unreal Engine, Substance Painter, ZBrush, Nuke, V-Ray, SpeedTree, Golaem, TyFlow, EmberGen, Character Creator
 


Send Email IMDB

Resume

LinkedIn

 

 

 

 

© Tim Spanjer 2026 - CG Artist | 3D Modeler | CG Supervisor | Portfolio